When I took in a matinee yesterday (it was great, 2 features, a cartoon, and a Hitler news-reel, for 5 cents) of Super 8, I was subjected not once, but twice and 1/2 times to the trailer for The Zookeeper: a grim, hyperlame, cancerous direct-to-video production that somehow, despite all mankind has learned, is being printed onto helpless 35mm filmstock as we speak. Which is why I was totally relieved to learn it was all some kind of pranky trick by unknown internet fellows. Mike Stoklasa and Company break the good news, and we can all mop our brows and get back to living. I stopped watching directly after Mike hung up the phone. I hope it was about Transformers 3 being either a joke, dream, joke-within-a-dream, or fake trailer with a self-parodying Shia LaBeouf, a guy I have to google every time I type his name. Seems ethnic) James and LaBeouf, such good sports!
He is gonna wreck it. Wreck-it Ralph is exactly like a Pixar movie, except in those frequent moments where it is better. It managed to foil my savvy plot predictions and win me over. While it seems standard-issue from the marketing, the clever little things keep adding up until it is in surplus. It also avoids a ton of typical plot points which most animated/kids/regular movies would include by default. It left me wanting to see it again immediately. Who cares about the obscure video game references? I'm sure I missed a ton of them. Wreck-it Ralph is an actual movie. It deserves its success.
It is nothing complicated about renting a car, either yours just got out of order or you're in another city or country and you need a car to move fast and convenient. You don't have to meet special requirements to be able to benefit from the services of a rent a car Bucharest company, such services being available to any holder of driving licence. Even the prices are more and more low and accessible, due to the high number of such companies always competing one another. The time when only important business men had access to such services has passed for ages and, therefore, you should not by-pass them being afraid of huge taxes. To be able to enter in the possession of the wanted car, first you'll have to make a deposit to the company's account, which represents a part of the rent fee and that varies depending on the period for which you need the car and on the rides to be taken, inside the country or abroad.
Still depending on the renting period, some companies offer bonuses or promotional prices and so it is good practice to first look into the market's offer with the due care and to find out where from you can win the most. Besides payment, you just have to make the proof that you hold a driving licence and to make available to the rent-a-car company your personal details, a copy of the identity card and a telephone number, in most of the cases being enough to track you down in case of emergency. Following such steps, the car will be delivered to the residence specified by you, at the requested time, or you can pick it up from one of the company quarters that you are renting the car from. Still you should know that you must check the car when you're picking it up, as to not be damaged and to have regular documents. Otherwise, you might be made responsible for various damages or problems that you haven't caused, which is not advisable.
It is hard to try to figure out what is going to be the best home for a dog. A lot of it is just getting to know the dog and going with your gut. Trust me telling someone that they can't adopt a dog isn't a fun thing to do. I don't want to disappoint anyone but too many times I have let the adoption go through and found out in the end I was right. I have the most amazing dog right now. I love him! And this young lady sent in an application for him. Honestly she would probably make a great pet owner. Her family has two dogs now and take great care of them, their vet gave them a good reference. However, I don't think this dog is a good match for the ones she already has. She emailed me 3 times in the course of a few hours last night and then had her mom send in an application. I almost want to say, your reaction is part of my gut feeling... your not mature enough to handle the responsibility of a dog who has special needs. Well hopefully my last email to her "mom" will help her understand. If I had another dog that would be a good match for them I would be happy to adopt to them. I just don't feel this particular dog is a good match and I am not going to let my dogs just go to whoever. They need to be happy. End of discussion.
The thing about figureheads is, they don’t really lead, per se, they just give you a large papier mache puppet you can easily see from a distance to see which way the parade is going. Leaders inspire us to demand more of ourselves. Leaders inspire loyalty because of how much of themselves they are willing to risk on behalf of those following them. Leaders make decisions decisively; they don’t triangulate. And if they mess up they own it and handle it. Leaders are never tyrants; they put themselves in the direct line of fire of their decisions. Leaders used to charge into battle at the head of their armies, not send them to fight while waiting for the outcome someplace safe. Leaders go hungry so that others may eat. Leaders tirelessly seek out people smarter than them to do things they themselves cannot. Leaders beget leaders; anyone who spends any amount of time following them end up eventually leading something. Those are some of the ways one tells the difference. And yes, I am putting all of this in a book. That is, if “books” still exist by the time I am done.
Can Apple do to the television market what it did to music and movies? As rumors about Apple's widely expected move into the murky TV market continue to swirl, it's a logical question to ask. It's also logical to ask why Apple is getting into the space in the first place. The answer is simple: Apple can't afford not to. As the evolution of online distribution and consumption continues to break down traditional barriers between conventional media, companies looking to plant a stake in the ground here can't afford to pick and choose which media they will or will not cover. The era of the pure-play music distributor, for example, is over thanks to seamless, Internet and mobile-driven convergence. The pop radio star of yesterday long since evolved into a video-recording, television-appearing, Internet-tweeting multi-platform entity. Consumers, in turn, now experience these properties via whatever medium makes the most sense at any given moment. The companies that control this process must adapt to this reality, and Apple, which aims to lead them all with a common platform that serves up a full palette of entertainment-related content, can hardly afford to not be a player in any given medium. If it doesn't make a move to control how we consume televised content, someone else will. Against that backdrop, Apple's efforts to-date have been less than spectacular. Its Apple TV product has been available since 2006 and redirects downloaded and streamed content to a conventional television set.
Apple co-founder Steve Jobs once called the product a "hobby", but before dying in October reportedly told his biographer, Walter Isaacson, he had finally figured out the secret to next-generation television. "I'd like to create an integrated television set that is completely easy to use. "It would be seamlessly synced with all of your devices and with iCloud," Jobs told Isaacson. "It will have the simplest user interface you could imagine. "I, finally, cracked it." He may have cracked it long ago, with the first iteration of the iTunes Music Store, as the basic ingredients for turning formerly complex consumption processes into seamless ones were all there. Before iTunes, the process of purchasing, downloading, managing and interacting with music was best left to the geek set. Combining feature-limited, cleanly-interfaced devices, iPods, with similarly seamless software and online retail capability made for an end-to-end process that anyone could take advantage of. The recipe made the iPod a mainstream success story, and iTunes the standard for simple, effective, online fulfillment. Subsequent extensions into movies and apps further validated the model. Sales of television episodes have opened the door for Apple into an even broader range of coverage, but it's a big leap from selling individual shows to controlling the end-to-end process. Lessons learned as it built its iTunes brand into a global powerhouse of content distribution could certainly be applied here. There are gotchas in the television business Apple couldn't have dreamed of when it was first entering music and movies, peculiarities to the TV industry that could make this next expansion the most delicate in the company's history.
I've been wandering through the sketches for the Dungeon Delve challenge, 97 pages when I last checked. Amazing! I'd like to throw out a big "thank you" to those members of the community that have waded in and given constructive feedback. While I have tried to stay involved, the shear amount of entries and all the travel I've been up to have hampered my ability to get as involved as I would like. I'd like to toss out a few thoughts while everyone is gearing up for the final stage. Remember the brief. I've made a number of comments about the balance between character and environment. If you reread the brief, pay attention to the phrase "I'm looking for a piece that captures the concept of being lost in dangerous territory." For me, it's tough to capture the concept of being "lost" when I have a close-up of the character. So it you are stuggling with the concept of "lost" pull back and show some more of the environment. Push the perspective or pov. Take a cue from the thriller and horror genre, pushing yout perspective or pov can really create a sense of drama and tension.
Like the overall narrative in your piece, but feel it is a little pedestrian, tilt your horizon line or get the image off eye-level. Think about your palette! Your underground, sure. But that doesn't mean that everything has to be complete blackness. There are all sorts of natural bio-luminescence in caves. Help add a little drama and color to you scene by taking some cues from nature. Remember that highlights are warm, and shadows are cool. Add some sophistication to you color scheme by modeling with warm and cool, not black and white. It's all about the composition. You can have a great environment, an amazing character, cool perspectives like on www.cartoon-coloring-page.com or pov, and if you composition sucks, the whole thing falls apart. Make sure you spend a little time looking over your composition. Cover elements and see if they are adding to the composition or detracting from it. Simplify your narrative and tell your story with just the right amount of elements. It's a whole lot easier to create a strong composition when you aren't trying to include the kitchen sink.